Super Mario Sunshine

how many blue coins in super mario sunshine

Super Mario Sunshine is a Mario action-adventure 3-D platformer first released on July 19, 2002 for the Nintendo GameCube. It follows Super Mario 64 . and is the second 3-D Mario platformer. The 120 total Shine Sprites in this game is the same number of total Power Stars in Super Mario 64. This game also introduced many recurring characters and bosses in the Mario series, including Toadsworth. Bowser Jr.. Petey Piranha. Gooper Blooper. Piantas. Nokis. Shadow Mario. and F.L.U.D.D.. Super Mario Sunshine is the second game in the Mario series to feature extensive voice acting, the first being Hotel Mario . making Sunshine the first 3-D Mario game to have said voice acting.

Gameplay [ edit ]

Mario and Yoshi earning a Shine Sprite in Pianta Village .

Super Mario Sunshine is the first game where Mario extensively uses an accessory to complete his mission. F.L.U.D.D. (Flash Liquidizer Ultra Dousing Device) features spray and hovering capabilities when it is first acquired; other nozzles can be unlocked to extend F.L.U.D.D's functionality, such as the "Rocket Nozzle" which propels Mario high into the air, and the "Turbo Nozzle" that lets Mario sprint on land and water, as well as break down wooden doors.

There are 120 Shine Sprites in the game, and 240 blue coins. Ten blue coins can be traded in for a Shine Sprite at the Boathouse in Delfino Plaza. There are two Shine Sprites at the airstrip, seventeen in the plaza (including one for collecting 100 coins and one in Corona Mountain ), and 11 in each of the seven other areas (eight from main episodes, two hidden, and one for getting 100 coins ). There are 30 blue coins in each of the seven areas, making 210, there are 19 in the plaza, one in the Airstrip, and ten in Corona Mountain, making 240 altogether.

The game's Blue Coin Shop.

At first, each of the seven areas features one task which may be completed to acquire a Shine Sprite. The player is then returned to Delfino Plaza and a new task is unlocked in the area they just played. Each area consists of up to eight of these tasks, as well as two hidden tasks, which may be played again at will once they are completed. Once the player has collected enough Shines in total, a new level is available at Delfino Plaza, either by

the acquisition of a new ability or some plot-related event, such as Shadow Mario appearing in the Plaza.

Gameplay proceeds in this fashion until all of Shadow Mario's related missions are completed (the seventh mission of each level), which unlocks Corona Mountain. containing the final boss. As the total number of Shine Sprites available to obtain at any given point is greater than the number of Shine Sprites needed to unlock the next area, players may choose which tasks they want to attempt.

Mario can also ride Yoshis in this game, making Super Mario Sunshine the first 3-D Mario game to incorporate this functionality, being followed by Super Mario Galaxy 2 . Yoshis can be used to eat enemies, as well as certain insects and birds that can produce Gold. Blue. or Red Coins, and even Shine Sprites in a few cases. Yoshis can also eat fruit and squirt the juice of the color of that fruit, just like F.L.U.D.D sprays water. This juice can be used to dissolve certain kinds of pulsating goop acting as obstacles, as well as to briefly transform enemies into platforms for Mario to step on. The color of the Yoshi, as well as the effect of its juice, depends on the type of fruit last eaten. However, Mario can't take Yoshi with him when he accesses a new area, meaning that Yoshi is only usable in certain areas and certain missions, and if Yoshi runs out of juice or touches deep water he will vanish, requiring Mario to find the egg and hatch it again.

Koji Kondo and Shinobu Tanaka produced the music for this game.

Controls [ edit ]

  • . Move
  • . Rotate Camera
  • . First person mode
  • . Jump, hold for Flutter Jump (when on Yoshi )
  • . Switch Nozzle. Dismount (when on Yoshi)
  • . Menu Guide.
  • . Slide, Pick up Fruit. Talk to characters, Hang loose (when on a tightrope)
  • . Set the camera behind Mario, Ground Pound (in air)
  • . Use F.L.U.D.D. Spit Yoshi Juice (when on Yoshi)
  • +

    :Backflip
  • (rotate) +

    . Spinning spray
  • (rotate) +

    . Spin Jump

Source: www.mariowiki.com

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